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Mixed 3D

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Mixed3D
  • Diorama

This diorama made in a low poly style, was inspired by different artworks. Designed around a narrative all the materials and lighting as well as the atmosphere are created on Blender. The Diorama was exported using the EVEE render engine.

Mixed3D
Mixed3D
  • Hard Surface

I built this robot based on a random set of mechanical parts that I had quickly prepared beforehand. I exported the UV into substance painter to add some texture to my final model before the rendering.

Mixed3D
Mixed3D
  • Charachter

This little monster, inspired mainly from pokemon was build and animated with Blender. The set of textures was created with Photoshop. It is a small flying creature living in trees. It possesses multiple eyes and the mouth placed beetween its legs, in combination to its plant camouflage, is perfect to catch some preys.

Mixed3D
  • Modelling and Animation

When Modelling I always try to have a clear idea of what I want to achieve, my preparation included some sketching of different perspectives and some texture / coloring inspirations from various sources: real objects, cartoons or other 3D models for example. For the animation of the characters, I deemed important for the motion to perfectly express the size and the weight of my models.

Mixed3D Mixed3D
Mixed3D