2017 - ZHDK - 2 Week - Group work
Research - Digital fabrication - Coding - 3D
Processing - Cinema 4D
This project is made in collaboration with two other student: Lilian Lopez and Pascal Jeker. We started with several materials and methods experiments on the topic of waves.
The final outcome of those researches is a zoetrope. The template for the individual parts of the zoetrope were created digitally in Cinema 4D and then printed with a 3D printer.
We conducted research on different types of waves. We also tested different ways of physically representing the results obtained, by collage, paper model and 3D printing. The infrastructure put at our disposal had their limits and added to the complexity of the forms and patterns. It what a challenge to find something feasible.
Throughout our research, we got a fairly simple form, printable in 3D which represents the deformation of water and decided finally to represent this behavior.
We wanted to catch and understand a behavior so we proceeded as follows: we experimented and observed, transformed and recreated. We first did some experiments with sound frequencies (Chladni plate, 150 Hz to 730Hz) and water. We realized that the form of the plate was decisive in the idea to form different patterns and we tried two unpredictable forms.
We drew an index of the results, illustrated the effects of water with Processing and programmed some sinus and cosines curves. At least inspired by Rhythmic Gymnastics we experiment with waves on a fabric tape attached to a wooden stick.