2019 - ZHdK - 1 Weeks - Group work
Game design - Sound - Electronics
Processing - Arduino - MuLab - Reaper
MemoCube is a memory game built with a simple object: a cube. Lilan Lopez, Colin Schmid and myself were inspired by the game "Simon Says" created by Milton Bradley. Thereby, we decided to play with the combination of sounds and gestures.
In the first round, the cube plays a song and the player has to find and perform with the cube the correct gesture in order to repeat the sound. Each further round, the cube would add a new sound to the precedent and thus increase the difficulty. The goal is to build a chain as long as possible. The game can be played solo but also with several players.